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Advanced [show]


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His hazel eyes are slightly larger than normal.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants revenge against orcs

Ideals: Impeccable. Bonds: Criminal record, Immigrant, Adventurer, Enemies. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Alexandre Prescott, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. 1 Masterwork studded leather.


Social Check DCs


Charles Stapleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He has the majority of his body covered in plate. His white hair is slicked back into a classic pompadour. His eyes are violet and catlike.

Personality: Eccentric and domineering, Charles will drive conversation. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert. Flaws: Depressed. Bonds: Military, Poor. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Charles Stapleton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. Hematite (10 gp). Sard (20 gp).


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries a battered shortbow and tarnished mace as well. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the ruined castle and found the beat up mace and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting, Optimist, Philantrophist. Bonds: Rich, Nature, Criminal record. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Randal Altham, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)16 (+3) 12 (+1)9 (-1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Giant, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He is bristling with hidden weapons, mostly bows and maces. He has red hair. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Lance Paxton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Crowbar. 1 Climber’s kit.


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black shirt with thin blue vertical stripes and black pants, and his gloved hand is found clutching a shortbow. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Thomas was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Navigator soon after.

Motivation: He's in love; and to settle down with his crush

Flaws: Shy. Bonds: In love, Job, Military, Has a crush. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Thomas Roscoe, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)16 (+3) 6 (-2)14 (+2)
Skills Medicine +0, Nature +5
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs

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