Raymond Appleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and his religion dominates his actions
Flaws: Insane, Fearful. Bonds: Religious. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Balimaar Weston, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a tan coat with brown slacks. His golden hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.
History: The child of a Sculptor, who enjoyed hunting, Balimaar was taken on many hunting expeditions. In his 12th year, his parents were killed by a orcs raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Robert Winchester, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. He wears a small hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Find a way to reverse the transformation of his brother; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Gifted. Bonds: Adventurer, Family. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp.
Lewis Tattersall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair has been sun bleached extensively. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father; and he is content
Flaws: Ugly, Addict, Mundane. Bonds: Family, Nature. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Aldous Alston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He prefers to wear green clothing when he does not wear armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.
Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Aldous was raised in a hard working conservative environment. He dropped out of school before completing his studies. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is a bit of a kleptomaniac.
Ideals: Logical. Flaws: Addict, Insane. Bonds: Criminal record, Job. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2900 sp.
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