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Advanced [show]


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Mentor. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Gomory Marlowe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Athletics +1, History +3
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Onyx (50 gp).


Social Check DCs


Drogo Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze, and he perpetually has his shield ready. His hair is red and curly. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Passionate, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Lindsey, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)18 (+4) 9 (-1)8 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 2 Smokesticks. 3 Thunderstones.


Social Check DCs


Cory Law, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Cory Law, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: A deep hatred of gnolls; and to find somewhere to settle down

Flaws: Insane, Mundane. Bonds: Job, Enemies. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Robert Sherwood, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Obsidian (8 gp). 1 Breastplate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a club. His auburn hair is matted, messy, and big. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Winthrop, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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