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NPC Generator

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Advanced [show]


Hugh Clayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a white and grey robe with the hood down. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Insane, Antagonistic, Shy. Bonds: Attractive. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Hugh Clayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Hunter Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Weaver, Hunter learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Rich, Job, Religious. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Hunter Chatham, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


William Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears pastel leather gloves, a pastel jacket, and tight pants. He wears his hair in dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Impeccable. Flaws: Addict, Shy. Bonds: Adventurer, Poor. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

William Barney, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: Born to a Barber, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Harley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 24000 cp. Brown-green garnet (80 gp). Silver pearl (80 gp). Red garnet (80 gp). Chrysoberyl (80 gp). 1 Minor magic item.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. He has gleaming, smiling green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Criminal record, Poor. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Don Marlee, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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