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NPC Generator

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Advanced [show]


Bertram Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Bertram was born with his mother's beautiful face. He dropped out of school before completing his studies. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Slave. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Bertram Willoughby, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Coral (160 gp). Golden pearl (160 gp). Rhodochrosite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Diggory Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, grey shirt, and red tie. He carries with him a set of glaives on his belt, each one with a ruby on the hilt. He has a black handlebar mustache and slicked back black hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is a great chef.

History: He was raised in a island tribe. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Poor. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Diggory Atherton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is greasy and uncared for. His brown unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Frederick was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Jacobs, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Roger Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Fighting, Logical, Artistic. Flaws: Insomniac, Shy. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Roger Cooper, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Buckler.


Social Check DCs


Nicholas Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in black turtlenecks beneath a blue coat with grey slacks. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Bentley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Half-Plate.


Social Check DCs

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