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NPC Generator

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Advanced [show]


Raymond Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Shoemaker; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Poor, Has a crush. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Raymond Radcliffe, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, brown shirt, and red tie. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the east. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better village for his children.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Pacifist, Optimist. Bonds: Family, Adventurer, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Barlow, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs

Flaws: Addict, Hedonist, Depressed. Bonds: Attractive, Rich. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Shane Browning, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +0, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Theobald Digby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He has the majority of his body covered in plate, and his gloved hand is found clutching a dagger. His hair is golden, silky, and of moderate length. His brown eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Digby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Gold dragon comb with red garnet eye (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Drogo Oakley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has achieved small success as a Blacksmith.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Poor, Job, Family. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Oakley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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