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NPC Generator

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Advanced [show]


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the east. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Huxley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 4 Antitoxin. 3 Holy water. 1 Alchemist’s fire.


Social Check DCs


Geoffrey Home, Male Human [Permalink]

Personal [hide]

Description: This northern man wears brown leather gloves, a brown jacket, and tight pants. His clothes are grease stained in places. His hair is short and golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: The child of northern immigrants he idolized his father. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Insane. Bonds: Poor, Immigrant, Adventurer, Attractive. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Geoffrey Home, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Milton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his red hair up in a very large beehive style do. His hazel unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 7 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He's attracted to the PC; and a strong sense of loyalty to human people

Flaws: Disease, Racist. Bonds: Has a crush, Immigrant. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Milton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)5 (-3) 15 (+2)8 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Gilbert Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely violet suit with tan socks and a vest with buckled shoes. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Bather. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Bather.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Has a crush, Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Darlington, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 8
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Drogo Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length red hair. His hazel eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Gifted, Entrepeneur, Logical. Flaws: Insane. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Drogo Myerscough, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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