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NPC Generator

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Advanced [show]


Justin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Dyer does. His long chestnut hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses divination through singing.

History: Born in the east to a Dyer, Justin learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Joker, Gifted. Bonds: Job, Religious. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Justin Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Anderton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red broad hat and red clothes. His brown hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac.

Flaws: Depressed, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Don Anderton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Balimaar Ashley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His chestnut hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 7 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Ashley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Patrick Adley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his white hair well, parting it to the right. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: Patrick hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and many brigands want him driven away

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Adley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Hunter Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. His hair is black and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Hunter was born on a far western island where he grew up under the tutelage of his father, an expert Barkeep. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Immigrant. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hunter Van Es, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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