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NPC Generator

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Advanced [show]


Henry Easton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a goblins raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: Revenge; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Job, Family, Enemies, Slave. Occupation: Layabout

Voice: French accent

Attributes [hide]

Henry Easton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Springfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Body Guard business at a young age. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Body Guard like his mother before him.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Ernest Trowbridge, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Performance +2
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Alexandrite (500 gp). Rose (20 gp).


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a small bristly mustache and wavy white hair. His eyes are gray.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a orcs raid, leaving Lewis alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Flaws: Disease. Bonds: Military, Enemies, Job, Family. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Lewis Windsor, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4

Possessions: 20000 cp. 3 Tanglefoot bags. 1 Antitoxin.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and usually wears his brown robe and has his scimitar always slung over his shoulder. His right leg appears badly burned and disfigured. His hair is cut close to his head. His eyes are hazel and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to be a butcher again

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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