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NPC Generator

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Advanced [show]


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears blue leather gloves, a blue jacket, and tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His blonde hair is kept up in a ponytail inside a broad hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Dean Marleigh, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. Blue quartz (14 gp). 4 Thunderstones.


Social Check DCs


Guy Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, green cloak. His hair is long and golden with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes are violet and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Fletcher, but he got bored and became a Farmer. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: A deep hatred of illithids; and further expansion of business

Ideals: Professionalism, Philantrophist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Guy Asheton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Shipley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2300 sp.


Social Check DCs


Theodoric Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with grey stripes complete with hood. He is physically well-built. His chestnut hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Theodoric Quinton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Poor, Adventurer, Has a crush. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Drogo Dryden, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp.


Social Check DCs

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