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NPC Generator

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Advanced [show]


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His head has been shaved. His eyes are amber and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Has a crush. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Reid, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: Manfred was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Lazy, Antagonistic. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Manfred Atherton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Middleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his falchion. He wears his brown hair down. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Map Maker business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Disease, Fearful. Bonds: Poor, Job. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Roger Middleton, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 9
Languages Common, Giant, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hunter Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. His eyes are likewise gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Athletic, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Stapleton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Impulsive, Disease. Bonds: Attractive, In love. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Thomas Marston, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)7 (-2) 14 (+2)17 (+3)
Skills Nature +0, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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