Richard Kimberly, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy golden beard and wild golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of southern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Secretive, Racist. Bonds: Rich, Attractive, Religious, Immigrant. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Bernard Copeland, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly greataxes and whips. His head has been shaved. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Navigator profession.
History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Job, Poor. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 3 (-4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 18000 sp. 1 Minor magic item.
Kody Crawford, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. He is bald on top and has large silver tufts of hair around his ears. He has hazel eyes and a grey hat with a black feather.
Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sellsword father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his spouse's relatives view him with great suspicion
Ideals: Extrovert. Flaws: Ugly, Disease. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Adam Hallewell, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and typically wears blue cloth garments or leather armor. His red hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted, Logical, Entrepeneur. Flaws: Emotional. Bonds: Enemies. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40 pp. Malachite (9 gp). Iolite (70 gp). Alexandrite (200 gp). Hematite (9 gp). 1 Minor magic item.
Geoffrey Upton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'4" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is auburn, silky, and of moderate length. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Addict, Selfish, Impulsive. Bonds: Attractive, Religious. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
