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NPC Generator

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Advanced [show]


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Carter in town.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Racist. Bonds: Attractive, Job, Mentor. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Hubert Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Freshwater pearl (12 gp). 2 Smokesticks. 2 Smokesticks. 6 Acid flasks.


Social Check DCs


Gerald Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright red hair and a scraggly beard. His eyes are violet and he is always smoking a pipe.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and to be a slave trader again

Flaws: Addict. Bonds: Job, Military, Nature, Family. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Gerald Jacobs, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Geoffrey Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a tan coat with black slacks. He is portly but not overly obese. His white hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born in a small forest village. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Shy. Bonds: Military, Nature, In love. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Wilberforce, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Clapham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears silk and lounges about seductively. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Gunter Clapham, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Emerald (600 gp). Rock crystal (60 gp). Blue quartz (15 gp). 2 Tanglefoot bags.


Social Check DCs


Norman Nibley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: He was born in a small plains village. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better world.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Norman Nibley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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