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NPC Generator

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Advanced [show]


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered mace and tarnished sword as well. He keeps his long black hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Herbalist, his mother struggled to pay the bills. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated, Logical. Flaws: Insane. Bonds: Poor. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1300 sp. Fire opal (800 gp).


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears violet cloth garments or leather armor, marred by chocolates. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Human compassion; and he has decided he is irredeemable

Ideals: Passionate. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Peter Gentry, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)18 (+4) 16 (+3)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Orc, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has moderate length red hair. His eyes are a pleasant brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered poetry. He has worked as a Bowyer like his father before him.

Motivation: Sabotage a competitor; and revenge

Ideals: Logical, Artistic. Bonds: Job, Nature, Enemies. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Wymar Mori, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Fortune-teller, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He is greedy; and he's looking for his big break

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Bertram Stansfield, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 300 gp. Blue quartz (8 gp). Coral (90 gp). 1 Minor magic item.


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries hand crossbows. His hair is cut close to his head. He has violet eyes and a black hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Enemies. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Warwick, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)9 (-1) 10 (+0)18 (+4)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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