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Advanced [show]


Adam Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears brown painted combat armor at almost all times. His auburn hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Dyer, Adam learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Adam Sutton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bertram Whitby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He worked as a nervous Courier and found it very stressful. He now travels the world, in search of power and loot.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Impeccable. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Whitby, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Brass mug with jade inlays (400 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a green and blue robe with the hood down. His deerstalker hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Fletcher father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Trey Roscoe, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a green collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist, Joker. Bonds: Rich, Religious, Mentor. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Gilbert Livingstone, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Paxton, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears a brown armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He takes great joy in being the best Mason in town.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Mason. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Wymar Paxton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs

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