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NPC Generator

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Advanced [show]


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his shield. Beneath his clothing is a huge mess of scar tissue. His golden hair is singed and shortened. His eyes are likewise green.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Anselm Graeme, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 12 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Percival Huckabee, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt, he is not a threatening figure. He has done his best to style his white hair to look like a famous performer. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Fisher, but he was a colossal failure. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Artistic, Fighting, Impeccable. Bonds: Job, Attractive. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Huckabee, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)4 (-3) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Geoffrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered flail and tarnished shield as well. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: Human compassion; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Geoffrey Shelly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is golden. His face is covered beneath a completely black helmet.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Barrister, Rolf learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Seamstress again.

Flaws: Fearful, Insane. Bonds: Job, Attractive. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Breeden, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Brixton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. His eyes are green and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Farmer soon after.

Motivation: Expand his business; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Military, Criminal record. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Brixton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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