Patrick Lindsay, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears a pastel tunic with violet highlights, and long tan pants that bunch up around his shoes. He wears a feathered hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he wants revenge against orcs
Ideals: Athletic. Flaws: Insomniac. Bonds: Family, Job, Religious, Enemies. Occupation: Cartwright
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Kody Perry, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Mercenary does. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Philantrophist. Bonds: Job, Attractive, Immigrant, Enemies. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Bernard Cooper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy black pantaloons and a green scarf and is in decent physical shape. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate.
Randal Bing, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan cloak and cross-gartered black stockings. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Seamstress in town.
History: Randal was born in the east. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.
Motivation: To be a Apothecary again; and his religion dominates his actions
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Jocelyn Braxton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His white hair is braided into rings. His eyes are blue and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the east, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Mentor, Immigrant. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
