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NPC Generator

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Advanced [show]


Guy York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky pastel painted plate armor. His chestnut hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and he's attracted to the pc

Ideals: Impeccable, Justice, Fighting. Bonds: Adventurer, Has a crush. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Guy York, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. He has styled his chestnut hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: Gerard was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting, Athletic. Bonds: Attractive, Has a crush, Nature. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Shelby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His golden hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Navigator in town.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the large cave and found the beat up sai and armor he uses now. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Gerard Emsworth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Arnold Riley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple grey robe with white stripes complete with hood. His black hair is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Arnold Riley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)18 (+4) 10 (+0)17 (+3)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield.


Social Check DCs


Alex Bradley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears professional attire. His right hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a feathered hat. His brown unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Baker, but he got bored and became a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Disease, Lazy. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Bradley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 15 (+2)18 (+4)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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