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NPC Generator

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Advanced [show]


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Slave. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Hugh Badger, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Clayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Has a crush, Nature. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Gilbert Clayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 6 (-2)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Breastplate.


Social Check DCs


Gunter Washington, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gunter was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against drow.

Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Gunter Washington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Ashton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems, and he perpetually has his flail ready. He has golden hair. He has a tattooed face.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Family, Nature. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Gunter Ashton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Reynard Dumph, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His hair is short and blonde. He has brown eyes.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and sabotage a competitor

Ideals: Extrovert. Bonds: Poor, Attractive, Nature, Job. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Reynard Dumph, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Violet garnet (300 gp). Rhodochrosite (13 gp). Citrine (80 gp). Zircon (80 gp).


Social Check DCs

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