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NPC Generator

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Advanced [show]


Geoffrey Lincoln, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with black pants. His auburn hair, when down, is lengthy. He has a dull look in his violet eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and he's in love

Ideals: Entrepeneur, Gifted. Bonds: Religious, Job, Has a crush. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Geoffrey Lincoln, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 5 (-3)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Chalcedony (60 gp). Silver pearl (160 gp). Lapis lazuli (15 gp).


Social Check DCs


Roland Merton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a fancy green suit. With a patchy blonde beard and wild blonde hair. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Roland was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Attractive, Family, Military, Nature, Religious. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Roland Merton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


John Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a small hat upon his head. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he's repulsed by the pc

Flaws: Insane, Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Astley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Spyglass. 1 Average lock. 1 Silk rope. 1 Good lock.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He wears his auburn hair up. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Impeccable, Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Religious. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Trym Tenley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man prefers to wear black pants and tee shirts. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Nature, Adventurer. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Barlow, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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