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NPC Generator

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Advanced [show]


Randal Coombs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a black and tan robe with the hood down. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Randal Coombs, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown cloak. His black hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Servant, who enjoyed hunting, Theodoric was taken on many hunting expeditions. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Impeccable, Persistence, Athletic. Flaws: Fearful. Bonds: Nature. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Blackwood, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 7 (-2)14 (+2)
Skills History +5, Survival +1
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Hunter was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Hunter Kelsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Brown-green garnet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Diggory Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His auburn hair has been sun bleached extensively. His violet eyes peer out from beneath his top white hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Selfish, Antagonistic. Bonds: Attractive, Religious. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Mori, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Citrine (50 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Don Van Es, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white clothing when he does not wear armor. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He got into the Shipwright business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insane, Selfish. Bonds: Job, Religious, Family. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Don Van Es, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)18 (+4) 8 (-1)10 (+0)
Skills History +6, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Terran, Druidic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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