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NPC Generator

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Advanced [show]


Adelard Huxley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears bulky white painted plate armor. He has silver hair. His green eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Adelard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Military, Slave. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Adelard Huxley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs


Peter Kendall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports red clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: To clean up the streets; and to prove his worth to the world

Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant, Job. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Peter Kendall, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting pastel shirt and pants. His golden hair is braided into rings. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Addict, Depressed. Bonds: Attractive, Rich, Mentor. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Gomory Copeland, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)18 (+4) 11 (+0)12 (+1)
Skills History +6, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He is portly but not overly obese. His blonde hair is knotted and matted. He has violet eyes and a black hat with a blue feather.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Gifted from a young age, Manfred studied abroad. A gifted student he started as a Engraver, but he got bored and became a Carter. He became a Carter soon after.

Motivation: To pay off his debts; and to be a engraver again

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, Debt. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Manfred Kitchur, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)15 (+2) 17 (+3)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Diggory Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His brown hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Joker, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Diggory Ainsley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 4 (-3)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Draconic, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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