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Advanced [show]


Gunter Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 10 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Attractive, Job, Religious, Enemies. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Gunter Rowley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Guard uniform. He is portly but not overly obese. He has a very tight haircut. He has blue eyes and a violet hat with a black feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Rich, Mentor. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Shane Atterton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 3 Tanglefoot bags. 4 Smokesticks.


Social Check DCs


Alex Atterton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Alex Atterton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Obsidian (8 gp). Obsidian (8 gp). Amber (50 gp).


Social Check DCs


Gerald Bristol, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his bow ready. His chestnut hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Bristol, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Kyle Presley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky tan painted plate armor. He has dyed his greying white hair a little too much giving a sharp white color. He has violet eyes.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Map Maker, but he was a colossal failure. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Artistic. Bonds: Family, Poor, Job, Adventurer. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Kyle Presley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)7 (-2) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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