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NPC Generator

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Advanced [show]


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his right hand. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Bonds: In love, Attractive, Job, Adventurer, Immigrant. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Balimaar Watson, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp. 1 Silver holy symbol.


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in blue turtlenecks beneath a pastel coat with red slacks. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Gyula, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10000 cp. Aquamarine (1000 gp). Jet (50 gp). Golden yellow topaz (1000 gp). Chrysoprase (50 gp).


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a brown costume with the symbols of strength on his torso. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Beggar.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to pay off his debts

Flaws: Ugly, Selfish. Bonds: Job, Rich, Debt. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Lance Marston, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)8 (-1) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Banded agate (9 gp). Lapis lazuli (9 gp). Zircon (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His blonde hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Gerald Mori, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Patrick Vance, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries a battered lance and tarnished longbow as well. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined. Bonds: Military, Adventurer, Family. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Patrick Vance, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)15 (+2) 12 (+1)4 (-3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. Aquamarine (800 gp). Moss agate (4 gp). Silver pearl (100 gp).


Social Check DCs

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