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NPC Generator

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Advanced [show]


Odo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Mercenary, his mother struggled to pay the bills. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Depressed, Antagonistic. Bonds: Poor, Military, Job. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Odo Cholmondeley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is harsh and unforgiving.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Wymar Bentley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long blonde beard, and similarly colored long hair. His eyes are blue.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Enemies. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Adelard Reid, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 17 (+3)8 (-1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Moonstone (30 gp).


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roger was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Job. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Royal, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Silver holy symbol. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Anselm Rayden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light grey in addition to tight pants. His brown hair is thinning but still full. He has a dull look in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.

Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military, Job, Adventurer. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Anselm Rayden, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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