Wymar Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet wide-brimmed hat and violet clothes. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and to be a doctor again
Flaws: Insane, Impulsive. Bonds: Attractive, Slave, Job, Family. Occupation: Tanner
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Peter Nash, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his club ready. He sports a long red beard, and similarly colored long hair. His eyes are brown and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting, Gifted. Bonds: Adventurer, Military, Poor. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: 100 gp.
Lance Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple brown robe with green stripes complete with hood. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Immigrant, Slave. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
Trey Oakley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.
History: Sold as a small child to a wizard, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Bricklayer, but he was a colossal failure. He struck the Banker job and began his own company from there.
Motivation: Wants his loneliness to end; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Mentor, Job, Has a crush. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red spinel (90 gp). 1 Minor magic item.
Theobald Adley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries bastard swords. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Marshal and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Adventurer, Military, Job. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +5
Possessions: 5000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
