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Advanced [show]


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Clerebold took refuge in the large cave and found the beat up sai and armor he uses now. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: To end his boredom.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Marlee, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 7 (-2)10 (+0)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears professional attire. He has a small bristly mustache and wavy golden hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Heward Shelley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Kody Ashley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his longsword. His chestnut hair is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Human compassion.

Ideals: Disciplined, Athletic. Flaws: Racist, Mundane. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Kody Ashley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)18 (+4) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp.


Social Check DCs


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black deerstalker hat and black clothes. His chestnut hair and beard is wavy and long. He has gleaming, smiling green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He now owns his own business.

Motivation: Sabotage a competitor; and to reunite with his absent father

Ideals: Logical. Flaws: Emotional. Bonds: Family, Job. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Ernest Deighton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 7 (-2)14 (+2)
Skills Insight +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: He comes from a rich eastern family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Ugly, Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Trey Westcott, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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