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NPC Generator

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Advanced [show]


Alex Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His eyes are violet and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Alex Tickle, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Allerton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His black hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Impulsive. Bonds: Slave, Job. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Odo Allerton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)14 (+2) 9 (-1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Eye agate (5 gp). Violet garnet (1100 gp). Banded agate (5 gp). Carnelian (20 gp).


Social Check DCs


Don Snowdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the north. He has had some formal music training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Don Snowdon, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy black suit, and sports empty pouches on his belt. He sports a long golden beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Drogo was born with his mother's beautiful face. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Drogo Abram, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Reynard Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Reynard studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Gifted, Persistence. Flaws: Shy, Antagonistic. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Reynard Clapham, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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