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NPC Generator

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Advanced [show]


Frederick Ridley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He sports a long white beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Frederick Ridley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He sports red clothing, slightly heavier than average wear. He has moderate length auburn hair. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small island village. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Doctor for hire.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a animal trainer again

Ideals: Professionalism. Flaws: PTSD. Bonds: Job, Nature. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Guy Clare, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)8 (-1) 14 (+2)7 (-2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 28000 cp.


Social Check DCs


Nicholas Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Nicholas Charlton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 4 (-3)10 (+0) 15 (+2)15 (+2)
Skills Athletics -1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Paxton, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is matted, messy, and big. He has gleaming, smiling violet eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Bookbinder, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Kyle Paxton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Barlow, Male Human [Permalink]

Personal [hide]

Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. His black hair is long and unkept. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Shane Barlow, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 7 (-2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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