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Advanced [show]


Ernest Spalding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown wide-brimmed hat and brown clothes. He has no hair. This hazel eyed easterner is not easily forgotten.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ernest was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Tailor. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Slave, Immigrant. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Ernest Spalding, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears an entirely brown suit with blue socks and a vest with buckled shoes. His right leg appears badly burned and disfigured. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Theobald Woods, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Oakley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is styled in orderly dreadlocks. His eyes are violet and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Military, Family. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Ernest Oakley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Clare, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears baggy black pantaloons and a tan scarf. He has a hunchback. He keeps his long black hair kept up in a rat tail. He has hazel eyes and a black hat with a tan feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of illithids once and for all.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: A deep hatred of illithids; and revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Jocelyn Clare, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2600 sp. Sard (60 gp). Sard (60 gp). Red-brown spinel (70 gp).


Social Check DCs


Solomon Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to cover his moderate length red hair. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Many dire rats want him driven away; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature, Enemies. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Solomon Berkeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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