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NPC Generator

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Advanced [show]


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His blonde hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Military, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Trym Blyth, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2800 sp. 1 Everburning torch. 2 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Drogo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his blonde hair up. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Drogo Wordsworth, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. His brown eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Religious, Military. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Hunter Milton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. Amethyst (160 gp). Star rose quartz (30 gp). 4 Antitoxin.


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are amber.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and wishes to resurrect an old love

Flaws: Ugly. Bonds: Poor, Has a crush, Slave, In love. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Rayden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Stanley, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and someone believes him a fraud

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Tim Stanley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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