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NPC Generator

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Advanced [show]


Trey Beckwith, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His hair is long and black with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Racist, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Trey Beckwith, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Gunter Harley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a blue suit, green shirt, and grey tie. His golden hair is thinning but still full. He has hazel eyes and a blue hat with a green feather.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Logical. Flaws: Racist. Bonds: Family, Job. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gunter Harley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Arcana +6, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Badger, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Jeweler, but he was a colossal failure. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Bonds: Attractive, Religious, Job, Rich. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

John Badger, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. He sports a flattop hair cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Justin's mother didn't care for him much, and the feeling was mutual. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Yorke, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He is physically well-built. With a patchy auburn beard and wild auburn hair. His violet unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic, Secretive. Bonds: Immigrant, Nature. Occupation: Gardener

Voice: Slow speaker

Attributes [hide]

Heward Rodney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Red garnet (90 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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