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NPC Generator

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Advanced [show]


Henry Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of luck on his torso. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Henry Hayhurst, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)10 (+0) 15 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Clerebold Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His eyes are likewise gray.

Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Joker. Flaws: Racist, Insane. Bonds: Nature, Family. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Appleton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. 1 Thunderstones. 3 Alchemist’s fire. 1 Holy water.


Social Check DCs


John Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His brown hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Disciplined. Bonds: Attractive, Adventurer, Criminal record, Rich, Immigrant. Occupation: Mason

Voice: German accent

Attributes [hide]

John Lindsey, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His red hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Graeme, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 1 Thunderstones.


Social Check DCs


Jocelyn Budd, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Ideals: Joker, Gifted. Flaws: Impulsive, Addict. Bonds: Attractive. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Budd, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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