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NPC Generator

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Advanced [show]


Simon Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Simon's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions; and he wants revenge against giants

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Simon Webley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a white and black robe with the hood down. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Butcher, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Poor, Debt. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Gunter Halsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anselm Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Tailor mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Justice. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Anselm Sheldon, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Mercenary profession.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Shane Berkeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. Red spinel (150 gp).


Social Check DCs


Ernest Marlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by sweets. His chestnut hair is knotted and matted. His gray eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Gifted from a young age, Ernest studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted psionic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Ernest Marlee, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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