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NPC Generator

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Advanced [show]


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large green jacket, and is pretty ugly. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Performer, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Addict. Bonds: Job, Immigrant, Family. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Odo Merton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Nicholas Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He wears his silver hair down. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Adventurer. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Nicholas Tinley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Odo Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His auburn hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.

History: Gifted from a young age, Odo studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying brother.

Motivation: To protect his home; and seeks redemption

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Criminal record, Guardian. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Odo Roscoe, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Hugh Staurheim, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy grey pantaloons and a violet scarf. He has done his best to style his brown hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Emotional. Bonds: Military, Mentor, Criminal record. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Hugh Staurheim, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Windsor, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large white jacket. His whole body is exceptionally muscular. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Sellsword profession.

History: Gerald was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Windsor, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp. Alexandrite (800 gp).


Social Check DCs

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