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Advanced [show]


Bernard Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries a battered monstrous two handed axe and tarnished sword as well. He has a silver handlebar mustache and slicked back silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Antagonistic, Addict, PTSD. Bonds: Criminal record. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Bernard Cooper, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs


Kyle Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His red hair is unkempt and raggedy. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised in a white middle class family as the only child. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Kyle Milton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Alex Ansley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Alex will drive conversation. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Alex hails from a village terrorized by goblins. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Alex Ansley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 10 (+0)5 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. Lapis lazuli (14 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). 1 Half-Plate.


Social Check DCs


Ernest Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt and is in decent physical shape. He sports a long auburn beard, and similarly colored long hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He acts crazy and hedonistic. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Layabout.

Motivation: To be a Courier again; and wants to open a new tavern

Ideals: Professionalism. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Ernest Tewksbury, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Obsidian (8 gp). Freshwater pearl (8 gp). Amethyst (110 gp).


Social Check DCs


Patrick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries longbows. His hair is chestnut and curly. His thin eyebrows rest above his beady amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Spice Merchant business at a young age. A gifted student he started as a Painter, but he got bored and became a Spice Merchant. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and to be a painter again

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Patrick Ainsworth, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp. Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs

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