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Advanced [show]


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears bulky green painted plate armor. His right leg appears badly burned and disfigured. He keeps his white hair in a pixie cut. His blue unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Henry is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Henry Dayton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)18 (+4) 5 (-3)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Sylvan, Auran, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is long and black with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are hazel and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Gerard Spalding, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Roger Upton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his scimitar. He has a hunchback. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Roger Upton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. White pearl (40 gp). Tiger eye turquoise (14 gp). Chrysoberyl (40 gp).


Social Check DCs


Nicholas Paxton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has styled his black hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Nicholas has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Knight

Voice: Raspy

Attributes [hide]

Nicholas Paxton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Lance was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive, Military. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Bentley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs

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