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Advanced [show]


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Lewis Gresham, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Moss agate (15 gp). Deep green spinel (110 gp).


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Gardener for hire.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Eye agate (6 gp).


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Merchant, but he got bored and became a Shoemaker. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Conway, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 3 (-4)14 (+2)
Skills Insight -2, Performance +4
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His golden hair is cut short. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Family. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Lance Wharton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp. Golden pearl (90 gp). Coral (90 gp). 1 Masterwork Light steel shield. 1 Masterwork Light steel shield.


Social Check DCs


Everard Read, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. His brown hair is styled in orderly dreadlocks. His eyes are likewise green.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to find somewhere to settle down

Flaws: Shy, Hedonist. Bonds: Immigrant, Poor. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Read, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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