Anthony Easton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: In love, Rich, Family, Adventurer. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 4 (-3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Half-Plate.
Shane Rylan, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his right hand. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Shane was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, In love, Family, Nature. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 sp. 1 Minor magic item.
Anthony Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue cloak and cross-gartered black stockings. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is almost excessively polite to everyone, even when angry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. Anthony liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local dyer
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Percival Hornsby, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Interpreter. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair reaches down to his waist. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Performer, but he got bored and became a Interpreter. He now owns his own business.
Motivation: A strong sense of loyalty to Human people; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Gifted. Flaws: Racist. Bonds: Job, Attractive. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gerald Kimberly, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His blonde hair is still thick. This blue eyed westerner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: To settle down with his crush; and to reunite with his absent mother
Ideals: Gifted, Entrepeneur. Flaws: Selfish. Bonds: Military. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp. 1 Average lock. 1 Superior lock. 1 Average lock.
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