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NPC Generator

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Advanced [show]


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. He has a white handlebar mustache and slicked back white hair. His brown eyes peer out from beneath his top violet hat.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Dustin was born on a far western plains where he grew up under the tutelage of his father, an expert Bellfounder. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Immigrant, Military, Adventurer. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Dustin Marleigh, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 19 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Shane Garrick, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his mother was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Optimist. Bonds: Rich, Military, Job. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Shane Garrick, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a hunchback. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He worked as a nervous Gardener and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Patrick Barlow, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Westbrook, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a grey poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Assassin profession.

History: He was born in the west, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Hedonist, Disease. Bonds: Poor, Immigrant, Job. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Westbrook, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Holy water. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy green suit. He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Balimaar Blythe, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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