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NPC Generator

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Advanced [show]


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the large cave and found the beat up rapier and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Dumph, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic, Shy. Bonds: Poor. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Guy Wakefield, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Alex Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. He has green eyes and a brown hat with a tan feather.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and doesn't want to be a mortician and was forced into it by his family

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Alex Rayden, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills History +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear green pants and tee shirts. He wears a top hat to cover his moderate length white hair. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He also is a firm believer in the manly ideal.

History: Wymar was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Wymar Weld, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Golden pearl (110 gp). Red spinel (110 gp).


Social Check DCs


Solomon Read, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears white trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Knight business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Religious, Rich. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Solomon Read, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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