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NPC Generator

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Advanced [show]


Clerebold Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a black coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: He got into the Bricklayer business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has worked as a Bricklayer like his mother before him.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Clerebold Lindsay, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a green costume with the symbols of his god on his torso. His red hair is matted, messy, and big. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Jeweler and found it very stressful. He then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Engraver again; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 11 (+0)7 (-2)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Garfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with wide-brimmed hat. He has no hair. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Roofer

Voice: French accent

Attributes [hide]

Randal Garfield, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Kyle Everleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His small hat is riddled with cuts and holes. He has gray eyes and a green hat with a blue feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Farmer for hire.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Kyle Everleigh, Male Human Fighter 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Stealth +0, Survival +2
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Robert Nash, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries a battered greatsword and tarnished greataxe as well. His hair is auburn and curly. He has a dull look in his gray eyes.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Robert studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Robert Nash, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Violet garnet (200 gp). Red garnet (70 gp).


Social Check DCs

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