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NPC Generator

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Advanced [show]


Hunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He wears a colorful flower in his silver hair. His eyes are a pleasant amber.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Hunter Everleigh, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp.


Social Check DCs


Theodoric Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his silver hair well, parting it to the left. He has brown eyes and a white hat with a tan feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the north his family was never financially stable. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Criminal record, Poor. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Theodoric Gresham, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 7 (-2)16 (+3)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair, while still mostly white, has prominent grey streaks. His eyes are blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Hubert was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Drogo Asheton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Stableman uniform. His red hair is knotted and matted. His hazel eyes peer out from beneath his top tan hat.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: A powerful brothel owner made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a Stableman soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Asheton, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Sardonyx (60 gp). Chrysoberyl (80 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Chester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Soapmaker

Voice: Low range voice

Attributes [hide]

Heward Chester, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Chrysoprase (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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