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Advanced [show]


Everard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear green tank tops with white pants. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Entrepeneur. Flaws: Insane, Ugly. Bonds: Job, Slave. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Hallewell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Alexandrite (900 gp). Carnelian (40 gp).


Social Check DCs


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He keeps his white hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Adventurer, Job, Family, Enemies. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Hubert Blythe, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Jade (100 gp). 4 Alchemist’s fire.


Social Check DCs


Alex Nash, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the west; and to unite with his sister

Ideals: Entrepeneur, Disciplined. Bonds: Family, Immigrant, Mentor. Occupation: Carter

Voice: Whispers

Attributes [hide]

Alex Nash, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Aldous Whitby, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Impeccable. Flaws: Insane, Antagonistic, Depressed. Bonds: Job, Family. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Aldous Whitby, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Heward Richie, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a black costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a club. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Heward was born on a far western island where he grew up under the tutelage of his mother, an expert Locksmith. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Heward Richie, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp. 1 Banded mail.


Social Check DCs

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