Hugh Altham, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut short. His violet eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Roofer, but he got bored and became a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Chrysoprase (30 gp). Chrysoprase (30 gp).
Bertram Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. He carries a battered spear and tarnished longbow as well. His black hair is lengthy and is close to two feet long. He has blue eyes and a red hat with a yellow feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a architect and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Disease, Mundane. Bonds: Family. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Banded agate (12 gp). Rhodochrosite (12 gp). Golden pearl (80 gp). 1 Healer’s kit. 1 Superior lock.
Roland Stratford, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: Roland lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Map Maker and found it very stressful. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Flaws: Selfish, Shy. Bonds: Family, Job, Rich. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Guy Harper, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a blue and violet handkerchief worn on his right side, and sports empty pouches on his belt. His white hair is heavily combed to the right. He has a dull look in his brown eyes.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Bounty Hunter job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Bonds: Family, Poor, Job, Adventurer. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 9000 cp.
Richard Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a white feathered hat and white clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is brown and curly. His eyes are brown.
Personality: This man loves singing and to teach people singing more than just about anything. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Richard hails from a village terrorized by gnolls. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in hammer use. He has never given up on his singing dream.
Motivation: Someone believes him a fraud.
Ideals: Artistic, Fighting. Bonds: Attractive, Military, Enemies. Occupation: Courier
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 17 (+3) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 600 gp. Deep blue spinel (700 gp).
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