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Advanced [show]


Robert Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan pants and tee shirts. His golden hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. Robert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Religious. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Robert Springfield, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Alexandrite (800 gp).


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long chestnut beard, and similarly colored long hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Randal Branson, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He sports a long black beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adelard was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: Military, Family, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Adelard Norton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Bloodstone (30 gp).


Social Check DCs


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear grey tank tops with white pants, he is not a threatening figure. He wears a broad hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Nature, Slave. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Clayden, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Gerald Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Gerald Fulton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Peridot (50 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs

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