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Advanced [show]


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His red hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: Everard was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Addict, Greedy. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Everard Riley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Bertram Remington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized white coat, and a wedding ring on his left hand. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 10 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Shy. Bonds: In love, Family. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Bertram Remington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)12 (+1) 7 (-2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Blue quartz (15 gp). Silver pearl (60 gp).


Social Check DCs


Tim Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair and beard is wavy and long. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Logical. Bonds: Adventurer, Religious, Nature, Attractive. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Tim Hayhurst, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 22000 cp. Coral (50 gp).


Social Check DCs


Arnold Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and brown. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Eastoft, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Iolite (70 gp). Rhodochrosite (14 gp). Deep blue spinel (700 gp).


Social Check DCs


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Thomas studied abroad. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Opinionated, Gifted. Flaws: Addict, Depressed. Bonds: Adventurer. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Thomas Carlisle, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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