Theobald Harlow, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His blonde hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.
Personality: Theobald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Religious, Rich. Occupation: Body Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp. Rose (60 gp).
Simon Yeardley, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Simon was born the youngest of three triplets. He worked as a nervous Barber and found it very stressful. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Chain shirt. 1 Half-Plate.
Balimaar Stratford, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears bulky green painted plate armor. He has a very tight haircut. His eyes are violet and catlike.
Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Ugly, Insane, Racist. Bonds: Adventurer. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Percival Churchill, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: This man loves painting and to teach people painting more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Money/treasure; and he wants revenge against illithids
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Drogo Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a violet cloak and cross-gartered blue stockings. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Climber’s kit. 1 Backpack. 1 Backpack.
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