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Advanced [show]


Aldous Stanford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a falchion. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his father. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Guard

Voice: Stutters

Attributes [hide]

Aldous Stanford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (130 gp). Alexandrite (800 gp).


Social Check DCs


Gerald Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is short and red. He has a dull look in his violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Gerald was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Job, Attractive. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Leighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)6 (-2) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 14000 cp. Sard (50 gp). Aquamarine (700 gp).


Social Check DCs


Alexandre Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His hair is blonde and very short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Criminal record, Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Alexandre Halsey, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 44000 sp. Star rose quartz (40 gp). Banded agate (13 gp).


Social Check DCs


Odo England, Male Human [Permalink]

Personal [hide]

Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This blue eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Addict. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Odo England, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gomory Breeden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is renowned for his bright brown suits and hats. His left hand appears badly burned and disfigured. His blonde hair is long and unkept. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: Eccentric and domineering, Gomory will drive conversation. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Gomory was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Stableman.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Gomory Breeden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Superior lock. 1 Average lock.


Social Check DCs

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