Hunter Browning, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple green robe with brown stripes complete with hood. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Persistence, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Simon Perry, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy pastel pantaloons and a green scarf. He has a penchant for wearing a ring with an oversized amber on his right hand. He has black hair. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and human compassion
Ideals: Fighting. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Rock crystal (60 gp). Rock crystal (60 gp). Red spinel (140 gp). 1 Alchemist’s fire.
Simon Blakely, Male Human [Permalink]
Personal [hide]
Description: This southern man is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has blue eyes and a blue hat with a pastel feather.
Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to get laid
Ideals: Extrovert. Bonds: Poor, Immigrant, Has a crush, Adventurer, Military. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Good lock. 1 Magnifying glass. 1 Silk rope. 1 Masterwork Artisan’s tools.
Peter Churchill, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears violet leather gloves, a violet jacket, and tight pants. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Impeccable, Logical, Fighting. Flaws: Ugly, PTSD. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp. Rock crystal (30 gp). 1 Magnifying glass.
Aldous Warwick, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. His hair is short and golden. He has gleaming, smiling green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave, Immigrant. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 3100 sp.
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